Making Horses out of Man February 2013
Sawhorses function together to provide their user with one particular utility: a stout, stable, and mobile workspace. I thought to myself, "What if two people, instead of two objects, worked together in concert to keep a table up?" One horse without the other is useless, so there exists this significant relationship between two otherwise insignificant objects, by their lonesome. My vision was to take this inanimate relationship and spur some "life" into it, replacing what was once a lifeless bond with an interaction worthy of evoking a more human response.
Aside from the obvious intention to mimic the human form, my original idea was to create two distinctly different forms which would compensate for one another (One form would be stable from side to side, but unstable from front to back, and the other would be stable from front to back, but unstable from side to side.) Working together as a team, each would accomodate for the other's weaknesses to accomplish something great as a whole, evoking this sense of humanity.
Transforming a stick figure into its real-world representation as dimensional lumber proved to be quite a challenge. Unfortunately, time constraints forced my hand a bit, and the original concept had to be scrapped for a more deadline-friendly plan. Two very different figures would instead become two identical forms, allowing for a singular and refined design that could be rapidly replicable again and again. Despite the change of plans, both forms would still compensate for one another, only now, each both from front-to-back and side-to-side. So the search began for the perfect real-world realization.
The process of translating a conceptual form into a functioning object with real-world dimensions was one that could only be figured out by hand (no amount of head-scratching in the virtual realm would amount to anything real, as I discovered after several futile attempts to visualize my real-world design with software). Failures were common, but so were discoveries. There were three major discoveries in the process of model-making that alone made the final product exactly what it became. The transformation between the first and second models was discovering how actual pieces of lumber might work and fit together as one structure. That between the second and third was unveiling a complete form, while discovering real-world balances and forces and the respective angles and bracing that might be necessary. There were a few minor discoveries between the third and fourth models, dealing more with balance, connections, and bracing, and perhaps a more realistic transformation into what a full scale product with dimensional lumber would look like. But the final major discovery came between the fourth and fifth models, in the form of a reconciliation of several issues I could not ignore from the fourth model.
Time to build. Period.